Ranks

Ranks can be an important power within Alternate Worlds, Mortal Ranks can be held by any of the races should they meet the necessary requirements however as a Mortal Rank they may be responsible for enforcing how much their society sees of the Supernatural world.

Emperor/Empress
A character who owns all settlements within an entire continent is know as an Emperor/Empress as they have created an entire civilization on a single continent and thus have created the grounds for an Empire.

King/Queen
A character who owns a single settlement may develop a monarch, once this monarch has been developed they may proclaim themself as royalty. As such they must then declare how the title is passed down: by heir, by combat or by vote.

Prince/Princess
The heir of royalty in a settlement is known as a Prince/Princess, they are able to access the resources available to royalty but are unable to declare things compared to their King/Queen.

Lord/Lady
A Lord/Lady is a title given to characters by the monarch, they may have certain sway over the land or it may simply be a statement of power such is decided by the monarch.

Fae Ranks
Summer Court

King/Queen
The monarch of the Summer Court, the King and Queen are responsible for protecting the Sun Stone. An ancient gem of unknown origin and power which powers the Fae of the Summer Court. Responsible for the powers and abilities that the Fae may have become accustomed to.

Prince/Princess
The children (naturally or adopted) of the King and Queen of their court, these Fae have as much power and control as their parents wish to give them.

Winter Court

King/Queen
The monarch of the Winter Court, the King and Queen are responsible for protecting the Moon Stone. An ancient gem of unknown origin and power which powers the Fae of the Winter Court. Responsible for the powers and abilities that the Fae may have become accustomed to.

Prince/Princess
The children (naturally or adopted) of the King and Queen of their court, these Fae have as much power and control as their parents wish to give them.

Avatar
Each School of Magic possess an Avatar, who can be classified as a god-like entity of their school rather than a Mage. The Avatar is the pinacle of power for that school and it is up to the Avatar's to decide whether they work together or wage war against each other, because the Avatar is the pinacle of power for their school they can be challenged by other Mage's who either belong to that school or possess the title of Avatar. Upon being defeated by another Mage the Avatar loses their title and the power given to them, forfeiting it to the victor.

Archmaster
The Archmaster is the direct subordinate of an Avatar, to become an Archmaster they must obtain the rights to the title by the Avatar. It is then up to the Avatar to decide what role their Archmaster should take be it that of a teacher, or a combatant. The Archmaster is the only Mage able to communicate and directly summon an Avatar, thus giving a Mage the power of Archmaster is a large responsibility and requires trust.

Master
There can be multiple Masters of a school, made either by an Archmaster or selfproclaimation if that being has enough power. Masters are the highest tier of Mage out side of an Avatar's power, they can either work with the Avatar or they can develop their own teachings and heirarchy of Mages should they choose to and should the Avatar allow it.

The First Generation
The actual process is something known only by the First Generation and those they chose to share it with, but those who are first turned into Kindred hold significant power over their own kind. Being the original Vampire's, the First Generation can trace each and every single Kindred back to themselves through one or multiple children they have sired. Because they are the source of Vampirism they are able to easily dominate those of lower generations with relative ease, and being the first of their kind their blood potency is the definition of purity. There is only one member of the First Generation, unless they choose to bequeath that power to another.

Clan Leaders
Clan Leaders are generally developed by one of the earlier generations of Kindred, when they develop their own Dark Gift it is then passed down to their children. The first Kindred to develop this Dark Gift may then be classified as the Leader of their own Clan should they choose to form a Clan of those who share their Dark Gift. However should they decide not to form a Clan, one of their children may decide to and thus they may become the Clan Leader. Upon forming a Clan, it is then up to the Leader to manage their Clan members else they may find they are replaced by their own subordinates as a play for power.

First Praetor
The First Praetor is the leader of the Shifters and is a position of power, most commonly held by the first Shifter which walks the Earth. However they can be replaced if they are killed and their corpse is devoured, the Shifter who devours this corpse then becomes the next leading Praetor and obtains the power of the previous First Praetor. The First Praetor may decide whether they become the Elder of their continent or to allow another Alpha to take that position whilst they form their own pack for their own purposes or hierarchy.

Harbinger
The Harbinger can be either a single Shifter or multiple Shifters depending on the First Praetor, if the First Praetor chooses to be the Elder of their own pack then there is only a single Harbinger who shares the will of the First Praetor with the other packs and acts as their subordinate. However if the First Praetor chooses to have their own pack and not be the Elder of a continent then they may develop an entire pack of Harbingers who may share the will of their packmaster to the Shifter community whilst either joining another pack as a diplomat of the First Praetor or act as an enforcer of the First Praetor who becomes their own loyalty.

Elder
The Elder is the packmaster of an entire continent and may choose to either follow the First Praetor or form their own alliances at their own peril, an Elder is an Alpha who has created a community amongst an entire continent having followers in each settlement and also having enough power to declare themself both a packmaster and an Elder.

Emissary
Although not a Shifter rank, an Emissary is part of the Shifter community. Reporting directly to an Elder, an Emissary is a Mage whom has alligned themself with the Elder's pack for whatever reason. They may act as an advisor, an aide, or a weapon against other Shifter's seeming as Shifter's have a natural weakness to magic.

Archangel
Each of the Seven Houses in Heaven are lead by an Archangel, the first Archangel of that House having developed their Lores based upon the Virtue of the House. Archangels are in their own rights God's, they are unable to possess the soul of a mortal unless they are truly pure and should they remain on Earth for too long then that mortal's soul will burn out and be sacrificial in order for the Archangel to return to the Shadowrealm. To ensure that they hold a presence on Earth, each Archangel can assign a mortal as their Profit. They can control this Profit to spread their virteous ways and if that Archangel has founded a religion then they can use them as a means of spreading that religion to empower their House.

Lorekeeper
The Lorekeeper is assigned by the Archangel to their houses library, there the Lorekeeper is directed to observe the mortal world, the Shadowrealm and the Angels who belong to their House. The Lorekeeper is then in charge of watching over these three aspects and report to the Archangel if they deem it necessary for their attention.

Prophet
The Prophet is a mortal rank which can be given to either a player or an NPC, should a player hold this rank then they are able to communicate directly with the Archangel who empowered them. They are also able to tap into the Lores of their Archangel for their own use to survive any threats, however this power is unable to harm those who are pure hearted. If this rank is held by an NPC then the Archangel is able to dictate what the Prophet does directly.

The Devil
The Devil is the pinacle of power in Hell, they can be regarded as the most powerful Daemon and perhaps one of the strongest beings in the entire Universe. As such the Devil is an important figure in terms of both power and balance, for there to be a strong force of evil the Devil must be both powerful and cunning, capable of taking over the world with their own evil ways. As such the Devil is capable of creating an Avatar and sending it to Earth, this Avatar is a reincarnation of the Devil and when the Devil is not in Hell they are most likely possessing their Avatar for their own nefarious purposes.

Archdemon
There can be up to three Archdemon's, each possessing the power of two combined Archangels. Their power is directly related to how many Daemons serve them and the combined chaos and corruption these Daemons have created. The Archdemon's may choose to serve the Devil or not, however this decision is theirs to make and both options could be just as foolish or empowering as the other depending on precisely who the Devil is. Should they find themselves capable of devouring the Devil however they may find themselves in a new position of power compared to the other two Archdemons and may self proclaim themself as the new Devil.

Prince/Princess
Each Archdemon may have up to two subordinates, these subordinates are either a Prince or Princess depending on their gender and serve directly under the Archdemon. Their role may differ from Archdemon to Archdemon, however should the Archdemon be destroyed then the Prince/Princess is the heir to their title unless the Archdemon is killed by another Daemon.