NPCs

NPCs or Non-Player Characters are characters within the world that are not controlled primarily by another person, this means that they are usually controlled by the server. NPCs come in a variety of shapes and sizes and are dynamic entities which develop over time almost as if they were controlled by a player.

Bandits
Bandits are non-player characters who reside in hideouts, they are generally in groups though it isn't uncommon to find a lone bandit wandering the wilderness. They lack honor and are dirty fighters, unable to be recruited by players to join settlements.

Civilians
Civilians are non-player characters who reside within a settlement, they can be hired by the owner of a settlement to perform jobs or if a player has enough influence over a Civilian they can either gain them as a follower or use them for information.

Guard
Guards are non-player characters who protect settlements after being trained to be a guard, they wear medium to heavy armor and enforce the authority of the settlement owner. Ensuring that the laws of the settlement are followed, for example they can be told to make sure that while in the settlement players and NPCs keep their weapons holstered.

Merchant
Merchants are non-player characters who can be found in the wilderness or within settlements, Merchants are able to set up stalls and shops to sell their speciality items. Whether it's clothing, weapons or other items. Merchants can be found and recruited to join a settlement, or they can be taken advantage of and robbed.

Noble
Nobles are non-player characters who reside within a wealthy settlement, they can be relatives to the leader of the settlement or they can simply gain the title from wealth. They are used to comfort and also capable of spreading fame or infamy of player characters, engaging in gossip to those they deem worthy to talk to.

Traveller
Travellers are non-player characters who can be found wandering the wilderness, they can be recruited by players to join a settlement where they will become Civilians. Travellers can also be bullied and/or even killed for whatever items they may have on their person.

Weak
Rabbit

Rat

Snake

Bird

Chicken

Fish

Cat

Spider

Average
Cow

Sheep

Pig

Horse

Dog

Strong
Panda Description Aggression: 1/5 Durability: 5/5 Speed: 1/5 Bear Description Aggression: 3/5 Durability: 5/5 Speed: 1/5 Lion Description Aggression: 3/5 Durability: 4/5 Speed: 3/5 Tiger Description Aggression: 5/5 Durability: 3/5 Speed: 4/5 Wolf Description Aggression: 5/5 Durability: 2/5 Speed: 5/5 Crocodile Description Aggression: 4/5 Durability: 3/5 Speed: 3/5 Giant Snake Description Aggression: 4/5 Durability: 2/5 Speed: 5/5 Giant Spider Description Aggression: 3/5 Durability: 3/5 Speed: 4/5

Supernaturals
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