Mage



A mortal race capable of altering reality by manipulating quintessence. In other words, they are the life force of the universe. Once human, they become known as a Mage after surviving the process of awakening and several years of studying their school of magic.

Creation
Any human has the potential to become a Mage. Whether they choose to or even know that the path is an option is a different story altogether.

By going through a ritual known as the Awakening, a human is able to transverse to the Spirit World. Whilst there they have the duration allowed by their quintessence to find one of the ten podiums scattered in the Spirit World. Though in doing this, they risk the temptation of Daemons and Spirits who reside there, who may have motives to gain favours in exchange for information relating to one of the podiums.

Once they have awoken, the human's quintessence will adapt to the outcome of their journey into the Spirit World. Multiple factors from this process being taken into account when deciding what happens to the human after they awaken.

Physical Description
Mage's are awakened Mortal. They have no unique physical descriptors unless they have been altered through magical means.

Features
After they have completed their awakening a Mage's aura will change depending upon the events of their quest. For example if a Mage chooses to find a podium of magic while avoiding confrontation in the Spirit World, then their aura will be a lot calmer as compared to a Mage who chooses to torture Spirits for information.

Powers and Abilities
A Mage differs from Mortals in that they are capable of manipulating the quintessence within their environment through spells and incantations. The nature of their manipulation abilities depends on what school they belong to as each school of Magic differs in the way it manipulates quintessence.

Schools of Magic
There are nine schools of magic that a Mage can learn, each of them having their own unique way of manipulating quintessence. This means that each school has their own unique abilities and effects, they can also be used together so a combination of two schools may empower certain abilities. The nine schools are: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Restoration and Transmutation.

Weaknesses
Whilst studying magic may be their main strength, it is also one of the major weaknesses of a Mage. Should they choose to train only their mind, then they may lack the physical aspects required to survive in confrontations should they be unable to defend themselves with magic. So whilst a Mage's magic is their main strength, should they solely depend upon it then it may just become their greatest weakness.

Myths
The process of awakening is a dangerous quest. There is always the possibility that while in the Spirit World the Mage is overcome by a vengeful Spirit or Demon. Taking advantage of a Mage on their quest for awakening could allow one of these creatures to possess the Mage and awaken in the physical world if the Mage gives into their temptation.

Trivia
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