Arts

Spirits use powers known as The Arts to interact with the physical realm. They develop depending on the spirit itself and how that said spirit passed away. A peaceful and calm spirit whom passed in their sleep may have more passive based powers, while one who had died in a brutal manner could have more hostile based powers. No two spirits are the same and for this reason powers vary from person to person.

Astral Manipulation
Being able to manipulate the stars to build up your arsenal this technique has almost no limits to it from shooting stars from the middle of nowhere to using shields as a shield ofcourse spirits are also able to contact people with it in the mortal world, using stars to show a image or word.

Dream Manipulation
There are two classifications for dream manipulation spirits. Dream Wisps are commonly known as good spirits with this power and Nightmare Weavers are evil spirits with this power. They are able to enter the dreams of the living and once inside they can manipulate it as they please. Dream Wisps tend to help members of their side find inner peace, hidden powers, or unlock memories or even deal with painful memories. Nightmare Weavers like to play mind games and will make their victims experience so much torment time and time again. Even known to trap some victims in the nightmare world.

Illusion Manipulation
Spirits with this power have dwelled on the delusion that they are still alive, enough so that delusion manifested itself in the form of illusions and disorientation, so much so that the spirit has learned how to control them. These spirit's aspect of death is denial, a false sense of reality that they are still alive. THESE GUYS ARE TANKS! It's hard enough to hurt a spirit alone without half a dozen illusions blinding ones sight. They are so far driven into denial that insanity has over welcomed them which they then project as illusions.

Phantasm Manipulation
Spirits with this power are able to create phantoms in the physical world to interact with it and cause mischief, they are capable of creating human phantoms at first and then even being able to inhabit them to enter the physical world. As their powers grow they are able to make more twisted phantoms with varying advantages and disadvantages, making them a puppeteer of sorts.

Fear Inducement
Spirits with this power can induce the emotion fear into those around them to great extents. Even the bravest of warriors can crumble like a simple cookie to those with this power. The user can use this to amplify their presence making people more fearful of them, or they can pull on the victims own fears and bring them to light.

Possession
Spirits are able to take corporeal form in that of another via possession. Once a spirit has a vessel they are able to directly interact with the world around them, rather than through their powers or minor displays of lights being disrupted due to their presence. Most spirits that develop powers have a hate for the living, which feeds the power itself. They do not tend to stay in one host for long, or in a host in general for due to this hate.

Telekinesis
Most spirits with this power are known as poltergeists. Usually clinging on to their aspect of death, they use that to feed their power and with that create terrifying displays of destruction. Poltergeists learn the brunt of telekinesis before control, which makes them very unstable.

Teleportation
Spirits with the power of teleportation are able to displace the matter which constructs their bodies to move from one place to another by using their quintessence as a sort of calling point, having the unique ability to remotely place their quintessence somewhere by concentrating they can then use it as an anchor to pull their body to that location using a type of dimensional shift.