Settlements

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Description
Settlements are the basic camps which are able to be taken over by NPC or you, the player. You would be able to upgrade it and make a fort out of it, or even a town with people.

Campfire


The first stage of a settlement, a settlement is represented by a single basic campfire when no improvements have been made.

Bonfire
The second stage of a settlement, represented by a single large bonfire when no improvements have been made. Requires wood to progress to this stage.

Statue
The third stage of a settlement, represented by a large stone statue of the settlement founder or current settlement owner. Requires stone to progress to this stage.

Greater Statue
The fourth stage of a settlement, represented by an even larger statue made from an ore of either the settlement founder of the current owner. Requires the settlement to control at least one mine.

Town Centre
The fifth stage of a settlement, represented by either a water fountain or a large tree depending on how it is upgraded to this stage. Requires a market and an inn within the settlement to progress to this stage.

Town Hall
The sixth and currently final stage of a settlement, represented by a town hall building. Requires a school, bank and barracks to progress to this stage.

Economy Buildings
Market

Auction House

Bank

Guild House

Inn

Civilian Buildings
Barber

Farm

Plantation

Lumber Camp

Dock

Temple

School

Hospital

Military Buildings
Barracks

Armory

Guard Tower

Workshop

Academy